@DannyMac3dمنذ 2 سنواتI now offer a course on how to sculpt a stylized head! 1
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@CaptainPanickمنذ 3 سنواتFor the newbies like me wondering how you can quickly setup your eye direction to work well and to be easily adjustable in Blender, I usually ad an Empty, id="hidden1" class="buttons"> then add a Track To modifier to a bone that I add for each eyeball that tracks to the Empty. When you move the empty around both eyeballs will follow realistically (and at slightly different angles). This will even make the eyes cross-eyed as in real live when you bring the empty close to the face. It works great in animations too. Human eyes tend to lock onto static objects as you move around and locks onto other moving objects when they move around. ....وسعت90
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@aaronhicks1260منذ 3 سنواتSome of the clearest 3D information delivery with no frills. I still refer to your retopo tutorials for the same reason. Nicely done! 22
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@MrsPrecioustreasureمنذ 3 سنواتDUDE, this workflow tutorial is so valuable, some details of it just blew my mind. i've been avoiding blender since i dont understand certain aspects id="hidden2" class="buttons"> of it, and the tutorials arent always clear on how to use it, but now i see a huge set of posibilities with this workflow ....وسعت2
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@kat74809منذ 3 سنواتAre you teaching on Skillshare I would pay to learn? Your Zbrush add-on tool, is it only straight hair, or does it also have loose wavy, curly hair? And can it work interchangeably with Blender and Zbrush? 11
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@littlebacchus216منذ 3 سنواتIt's very true you can find recourses for modeling and understanding forms in the most unlikely places. That's what I told my girlfriend when she opened that hidden folder marked 'Ref Images' 5
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@hammockmonkمنذ 2 سنواتThis video is great in so many ways but just learning about the existence of the eye designer add on is awesome in and of itself. Thank you so much for sharing!
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@Marie-ds1cdمنذ 2 سنواتI love the way you speak… I don’t know, maybe it’s the accent or timbre or both but it’s a pleasure to listen to you
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@Azzazel_منذ 3 سنواتQuick tip, you can totally avoid retopology by having a base model with good topology and zwrap for zbrush, no need for 3d coat or other software for that 5
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@DigiMystمنذ 3 سنواتLove your work! You inspire me to use Blender with these videos 1
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@The_Toonimatorمنذ 3 سنواتGood stuff as always Danny. Great work and concept choice. Love that Blender opacity map painter right on the model. I need that in my life.
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@horstseher2953منذ 3 سنواتAwesome, and I also learned a lot, I would love to see more videos like this, they are quite relaxing
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@narayaninii4660منذ 2 سنواتYour my favourite YouTube channel you teach me so much, thank you so much, love you man
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@TheMosquittoمنذ 3 سنواتHey Danny! Have you created much full character stuff including body, rigging, etc? I find that stuff to be really fascinating and you're finished id="hidden7" class="buttons"> products look the best out of what I've seen on youtube, so I was wondering if you did much of that kind of thing? ....وسعت34
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@mszczesnikمنذ 3 سنواتHey Danny! Awesome stuff as always! Could you try recording some hard surface sculpting at some point? I know it's "not in the comfort zone" id="hidden8" class="buttons"> but it would be great to see if it's possible to sculpt say a robot or a mecha in Blender and learn the workflow (I know you can model it, but it would be interesting to see someone skillful trying to sculpt hard surface). It would be great for concepting. ....وسعت6
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@HappilyInducedمنذ 3 سنواتSo I'm curious. Is this the basic workflow for even large studios these days? Animation and film characters go through the sculpt/retopo method instead of the old box modeling method? 1
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@FrankMcFuzz1منذ 3 سنواتI was gonna be like "Oh shit this guy's worked for Disney, Dreamworks and Pixar what's my excuse!?" Then you got me. Prank'd, welcome back to DannyMac Pranks, GOT EM 2
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@aaa-mt3tzمنذ 3 سنواتHey Danny have you tried other retopo and UV options like Retopoflow in Blender, Topogun, or Rizom?
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@ivanfarca9277منذ 3 سنواتgorgeous work . Ive been out of the 3d world for long time now, used to use 3ds max very good but now that i want to restart doing 3d what program would you recommend i love modeling and animation
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@ramanaxpمنذ 3 سنواتSuper brother. . Can you make master design for 3d printing?. 1
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@fenrirblack8692منذ 2 سنواتGreat Video. I was just wondering if you could tell me, how you get the high level details into blender. Do you use displacement maps, or just a higher poly version, or else? Thx
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@abrahamordonezzarco785منذ 3 سنواتawesome, can you please make a guide on whow you build the shader for the skin, eyes etc ??
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@Ricownمنذ 3 سنواتAny Chance you might make a full course for something like this using only Blender?
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@vincerooney2445منذ 2 سنواتDanny can you give approximate timelines on creating these conversions? How long it took you.
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@danielaorbegosobracamonte8276منذ 3 سنواتHi thanks for the video, a query, would you recommend studying graphic design to be a 3D animator (also create your own characters, shorts, etc)? I know id="hidden13" class="buttons"> that in design they teach about color theory and that, would you recommend it? : ) ....وسعت
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@ClovisVallejrCGWorkshopمنذ 3 سنواتHi Danny, i like to much yours videos, all succes for you!
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@DenzelTheGriffinمنذ 3 سنواتWaguan Danny. I was wondering. How do you do that shape key trick where you have ta meshes and you make the one a shape key for the other. Or plaese what is it called so I can look it up. Thanks hope u r doing well
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@carlcastelino8314منذ 3 سنواتHey Danny, are you still using the Huion tablet you reviewed sometime back? Anything you noticed since then about the tab? or is everything as good as id="hidden15" class="buttons"> when you reviewed it? Also let me add that I am a long time follower and love your work. Cheers ....وسعت
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@yesyes-om1poقبل 7 أشهرif you could quickly export zbrush models to blender, modify topology with blender's poly modelling tools, then export it back to zbrush while retaining id="hidden16" class="buttons"> polygroups and subd levels, I think you'd be able to make literally anything in the world all in high fidelity and with good topology ....وسعت
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@improcedivelمنذ 3 سنواتI always wanted to make stuff like this but my pc only have 2GB RAM 1
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@kirkjaney1992منذ 2 سنواتHello my friend awesome video! I’m in the beginning stages and am currently learning. May I ask why is it beneficial to use both applications?!
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@teka3935منذ 2 سنواتhave u ever tried animating one of ur models and if not it would be really fun the see u try
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@gamingconnected4859منذ 2 سنواتGreat video! Is it worth upgrading Zbrush Core to Zbrush?
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@JenQuinn94منذ 2 سنواتDo you still stream? Where can we watch those?
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@PaulEmsleyمنذ 3 سنواتI feel the need of a reaction from Cameron Mark.
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@GuzForsterمنذ 3 سنواتI learn so much about character design every time I watch your videos. Do you plan on making a full length course on character creation in Blender - ZBrush? I would buy that in a heart beat.
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@dghzrmمنذ 3 سنواتsorry about my lack of knowledge but what's the difference when you make it only in blender using blender's sculpt tools ?
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@jzwitz2639منذ 3 سنواتHahaha! The intro was brilliant and the video, as always!
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@sariusmonkمنذ 2 سنواتWhenever I try sculpting I always end up with a lumpy bumpy mess that's not smooth, somehow it'll fall out of symmetry despite never not using id="hidden18" class="buttons"> a symmetry tool. I wish I knew how to get along with the tablet + software more, it's a really clunky process for me. Guess I just need to start putting in the hours. ....وسعت
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@animgreat2719منذ 2 سنواتGreat pipeline but, Question.. Do all that really couldnt be done only within Blender??
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@Texelion3Dprintsقبل 9 أشهرMmmmh this is an old video so maybe you work differently now, but using Zmodeler is perfectly fine for lowpolies and retopo, like eyelashes/eyebrows and id="hidden19" class="buttons"> teeth. Well I don't like modeling in Blender so, I do as much as I can in Zbrush ^^. ....وسعت
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@danwind8576منذ 3 سنواتDo you have tutorial class in skillshare?
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@stephenwlodarczyk175منذ 3 سنواتawesome work, very inspirational. How long did the project take you to do start to finish?
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@sarahloignon2098منذ 3 سنواتYou missed your only chance to introduce yourself as Danny llaMac.tsskk haha Good job as always !!! 1
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@jovontowns591منذ 3 سنواتIf you have Zbrush you can avoid all those extra steps jumping all over the place like that. 2
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@Crokkillaمنذ 2 سنواتHello I’m new to the channel . Is this blender app on iPad? Not sure if I overlooked it or not.
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@farqaleit1767منذ 3 سنواتAmazing as always! but earrings should have been pink color no?
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@onepeacebyisobare1750منذ 3 سنواتI love you work guy You are the best Please, Please sir how i can do if i want you to modeling character for me
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@Gr33nDemanمنذ 3 سنواتIMMEDIATE like button slap for the intro mask.
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@Monsterismمنذ 3 سنواتDanny you are awesome, is there anyway I can send you my WIP for you to review please. I buy you a beer, it be a cheap student one though
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@laurentfernandez8041منذ 3 سنواتNow before you leave, here’s a thumb up for you.
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@nkanyisoinnocentkhwane3752منذ 2 سنوات That intro leads me to believe you have seen Lamb (2021)
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@musicaluprising924منذ 3 سنواتI’m getting the feeling that I should get Zbrush.
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@zanosilence5516منذ 2 سنواتhey man im getting an error message when i try to install the eye designer saying Python: Traceback (most recent call last): File "C:\Users\silen\AppData\Roaming\Blender id="hidden20" class="buttons"> Foundation\Blender\2.93\scripts\addons\danny_mac_eye_designer\__init__.py", line 68, in execute bpy.ops.object.select_all(action='DESELECT') File "C:\Program Files\Blender Foundation\Blender 2.93\2.93\scripts\modules\bpy\", line 132, in _call_ ret = _op_call(self.idname_py(), None, kw) RuntimeError: Operator bpy.ops.object.select_all.poll() failed, context is incorrect location: <unknown location>:-1 ....وسعت
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@sunhhachiمنذ 3 سنواتAmazing really love it so your so funny too.
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@kestrel.2018منذ 3 سنواتMeanwhile me searching on YouTube:- How to start with a donkey head and end with a clap
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@kritromمنذ 3 سنواتonly the early gang knew how the title changed
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@canadianbutt2759منذ 3 سنواتPraise Blender more and you'll get more views.
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@dinoblaster736منذ 3 سنواتI think you forgot the fruit that's in her mouth, that's why she has her mouth open
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@arrowsdevمنذ 3 سنواتamazing work man , i love your channel and i learnt a lot from you for anyone seeing this comment you should subscribe now this man is a gem
Then you got me. Prank'd, welcome back to DannyMac Pranks, GOT EM 2
Good job as always !!! 1
You are the best
Please, Please sir how i can do if i want you to modeling character for me
File "C:\Users\silen\AppData\Roaming\Blender id="hidden20" class="buttons"> Foundation\Blender\2.93\scripts\addons\danny_mac_eye_designer\__init__.py", line 68, in execute
bpy.ops.object.select_all(action='DESELECT')
File "C:\Program Files\Blender Foundation\Blender 2.93\2.93\scripts\modules\bpy\", line 132, in _call_
ret = _op_call(self.idname_py(), None, kw)
RuntimeError: Operator bpy.ops.object.select_all.poll() failed, context is incorrect
location: <unknown location>:-1 ....وسعت
How to start with a donkey head and end with a clap